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- Can't start combat phase until both players have selected the Exchange Orders item.
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- Can't give this order to a landed air unit. Change flight profile first.
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- Can't give order to land helicopter unless cancel all other orders first.
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- Unit not allowed to join.
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- Unit too large to join.
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- Can't join a damaged unit.
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- Unit can't join with itself.
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- Can't join a damaged unit.
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- Can't join unlike units.
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- Units must be within 100 meters to join.
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- Entry point must be closer to
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- edge.
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- Unit too small to divide.
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- Unit not allowed to divide.
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- Entries must be in the range 0 to 255.
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- Offmap artillery support not currently available.
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- Air support not currently available.
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- Response time must be in the range 4 to 30.
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- No optional units left.
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- Timer setting must be in the range 15 seconds to 5 minutes.
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- n/a
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- Can't use that file name for a saved game. Please choose another name.
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- Can't resupply during first turn.
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- black and white
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- sixteen colors
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- Mines may not be laid within 500 meters of west or east map edges - blame higher headquarters.
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- Can't give or change orders after loading enemy orders, until after the Combat Phase.
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- Can't give or change orders after saving your orders, until after the Combat Phase.
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- Unit can't move due to damage.
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- Unit is out of ammo or damaged.
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- Can't land helicopter in woods, town, or on water - except on a road.
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- Game length must be in the range 5 to 600 minutes.
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- Exit goal must be in the range 1 to 99 percent.
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- Unit can't move under own power.
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- Delay must be in the range 0 to 3600.
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